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Character overview
| Gravhound | Utility | What to know |
|---|---|---|
| Selene | Fetch | A disc-based movement utility. The Demo update allows firing while Fetch is active. |
| Zane | Bark | Knocks enemies back; the Demo update also adds a small amount of damage. |
| Dozer | Mark Territory | Digs in and plants a proximity mine. |
| Finn | Play Dead | Makes Finn invulnerable and increases healing during Play Dead, then traps nearby enemies in a temporal bubble when he gets up. |
| Luna | Zoomies | A movement utility described as helping nearby teammates keep up. |
Luna appears in the later Demo character-selection screen alongside the four characters named in the original Demo announcement.
You are not choosing a fixed class
All Gravhounds share the core weapon, MultiTool, movement and boost systems. Choosing a character does not assign a permanent miner, builder, tank or healer role.
For co-op, coordinate the work your group needs rather than treating each character as a mandatory class slot. The same character can contribute to resource collection, construction and combat.
Dozer: Mark Territory or Bone Bomb?
The later Demo card calls Dozer’s utility Mark Territory and describes a proximity mine. Bone Bomb is an older Playtest name. Use the ability label in your own game when matching a guide to your version.
Your character and your Mod deck
Character utility and the Mod Deck Builder are different parts of your loadout. The deck controls the Mod pool available from reward pods; it does not turn Gravhounds into fixed classes.